![]() ![]() Furthermore we wanted the project to take no longer than a year so decisions were made very early about the ambitions with regards to new graphics, environments, story and music. We decided from the outset that we wanted to focus on the gameplay and create the best action game for the PSP. ![]() It was quite important for us that it was an adaptation and not a port as the game had to fit the handheld platform to achieve the greatest play experience. That, combined with the soon to be released Sony PSP, made us decide to make an adaptation of Total Overdose for the PSP. The whole premise for making this game was that at the end of Total Overdose (released in fall 2005 for PS2, Xbox and PC) we felt we stood with a game that was fun and filled with good ideas but hadn’t managed to exploit the full potential of the core game mechanics.
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